i had some ideas recently while playing "grounded" with my partner.
it's a game about being shrunk to the size of an insect in someone's front yard.
it's a game about being shrunk to the size of an insect in someone's front yard.
- randomly generate 5 different items
- come up with a simple randomly generated naming scheme
- name those five items with that subroutine
- add the items to the inventory once collected by the player
- once all the items are collected generate a new playfield
- the inventory list persists, the point of playing is to generate items with silly names
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