i forget how long commodore 64 strings are, but i think for the sake of the bag quest game itself, i will have bags set aside as strings with 10 and 100 characters.
bags will look like this when empty:
LET B$ = ".........."
there will be specific turn based commands for going into and leaving a bag as a player.
given the eccentricities of 8 bit commodore BASIC, i will have to be creative with how many bags the game will be able to have in total, given variable names are actually only two characters.
@vidak Might I suggest having an array of bags instead of a variable for every bag