social.solarpunk.au

social.solarpunk.au

I need to name the space simulator game I am making.

I usually name everything else very early on, and have a list I work off from my journal.

Been trying to think--the filename conventions of Commodore 64 BASIC may help.

BASIC games from the 70s and 80s are usually called something short, usually one word, such as "WUMPUS" or "CORRAL".

This game will be about generating a large universe, and flying around inside it, visiting planets and star systems.

  • come up with name for the game
  • have a look around at different procedural generation techniques
  • refine the procedural generation function so that I like the star map it makes
  • move from generating on the fly, to storing information in arrays
  • come up with a clever way to fly around
  • look into saving star maps to file using OPEN and CLOSE
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