social.solarpunk.au

social.solarpunk.au

Been day dreaming about the BASIC space travel game over the weekend.

I may be able to simulate large distances with scalars instead of vectors, making the coding a lot easier.

My intention is to require players to have the game on for hours at a time, travelling the cosmos.

I will implement a save feature as well.

There will be fast travel, but discovering new systems will require a wait of perhaps 20 minutes.

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