i might just resurrect "bagquest" for the commodore 64!
it's a 1 dimensional RPG where everything is in stacked tiers of bags
it's fairly trivial to draw what the game looks like
i might even do it in 2D, using the CHASE.BAS drawing subroutines from kilobaud 1977 issue no. 2.
it's a 1 dimensional RPG where everything is in stacked tiers of bags
it's fairly trivial to draw what the game looks like
i might even do it in 2D, using the CHASE.BAS drawing subroutines from kilobaud 1977 issue no. 2.
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