i thought this was a good demake
https://forums.atariage.com/topic/185693-halo-2600-source/
i loved making atari 2600 games, i really wanna get back into 6502 assembly.
atari games are all how you write your kernel--the core bit of code that repeats as the television scanline is being drawn.
traditional ways of writing an atari game speak of one, two, or three line kernels. ie, you repeat the kernel once every number of lines. the less lines, the greater the resolution--but also less time to do tricky things.
anyway the atari 2600 is a formidable console with excellent potential for one person to polish a game in about ~6 months work.
let me know what you think 🙏
https://forums.atariage.com/topic/185693-halo-2600-source/
i loved making atari 2600 games, i really wanna get back into 6502 assembly.
atari games are all how you write your kernel--the core bit of code that repeats as the television scanline is being drawn.
traditional ways of writing an atari game speak of one, two, or three line kernels. ie, you repeat the kernel once every number of lines. the less lines, the greater the resolution--but also less time to do tricky things.
anyway the atari 2600 is a formidable console with excellent potential for one person to polish a game in about ~6 months work.
let me know what you think 🙏
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