One of the levels in the new Conveyors level pack for Team Droid. Remind you of anything? You can pick this up on my web site (see profile), or on Itch: https://cyningstan.itch.io/team-droid #teamdroid #ibmpc #msdos #cga

39 years as a software engineer, and every single gig, large or small, is literally Wallace and Gromit and the f***ing train tracks.
If you're a itch.io creator, I would love for you to drop your page and share a bit about what you do. I'd like to check out more creators and support them :) I'm sure others will be interested too!
edit: trying my best to follow everyone in the thread !
The Disk interface card for the TK2000 starts to look decent.
Hopefully I correctly merged the important parts required by TK2000 boards and the Apple II disk interface.

Skyy - "Here's to You" (1980)
Here's to you Just for you Here's to you This song's for you
You're so special There's no one else like you Your style, your smile, your personality Like a dream come true You give me love like no other So unselfishly So I'm singing this song Let the whole world know Keep on doing what you do
Feels like I'm sitting on top of the world Whenever you're around me Pick me up when I'm down Thank you boy, thank you boy
And when we touch Can't get enough The feeling's oh so right Whatever can circulate your mind What you do what you do
**I wanna thank you baby Thank thank you baby Thank you thank you
**Repeat (x2)
Yeah yeah yeah Just wanna let you know So I'm singing this song Let the whole world know Keep on doing what you do What you do
@scy I'm a big fan of Univers. Beyond the fact that it's a whole design system, i.e. lots of different weights to combine, I simple love the appearance of larger body text blocks set in it. Its successor Frutiger is supposed to improve upon all that, but I just don't feel it as much…
I'm also quite fond the "old" humanist sans typefaces like Optima and Syntax.

(1/2)
"Ibis is still in a very early stage, but it has the potential to completely change the way online encyclopedias work. Instead of individual, centralized websites there will be an interconnected network of encyclopedias."
https://ibis.wiki/article/Announcing_Ibis,_the_federated_Wikipedia_Alternative@ibis.wiki
The goal here seems similar to Federated Wiki ("FedWiki"), developed by wiki inventor Ward Cunningham;
https://en.wikipedia.org/wiki/Federated_Wiki
... which has existed for over a decade. Good to see this vision brought into the fediverse, great work @nutomic.
Hello fedi, hope you are doing well.
I am recovering from my mental health thingo
Burnt out real badly from the Australian Federal election
Missing all youse
@neauoire yes!
Really enjoyed David Gerard's amusing take on how programming with AI becomes like a gambling addiction for many.
"Large language models work the same way as a carnival psychic. Chatbots look smart by the Barnum Effect — which is where you read what’s actually a generic statement about people and you take it as being personally about you. The only intelligence there is yours."
"With ChatGPT, Sam Altman hit upon a way to use the Hook Model with a text generator. The unreliability and hallucinations themselves are the hook — the intermittent reward, to keep the user running prompts and hoping they’ll get a win this time."
"This is why you see previously normal techies start evangelising AI coding on LinkedIn or Hacker News like they saw a glimpse of God and they’ll keep paying for the chatbot tokens until they can just see a glimpse of Him again. And you have to as well. This is why they act like they joined a cult. Send ’em a copy of this post."
Valve is a billion-dollar company and you certainly shouldn't trust them or think they're good, but at least it seems they've reached the peak of their enshittification in that, as long as they get their astronomical 30% cut from games sales they don't care about locking down anything they make.
I think everyone should be scared of what will happen if Gabe Newell ever dies or sells the company, and is replaced by someone willing to do all the things that Valve has the potential to do but currently isn't doing
1 rem 3d stars with sprites by eyvind ebsen 2025 v0.1 2 print"{clear}";:poke53280,0:poke53281,0:v=53248 3 forx=.to39:poke1504+x,67:ifx<25thenpoke1044+x*40,66 4 next:poke1524,91:rem draw crosshair 5 p$(0)="mercury":p$(1)="venus":p$(2)="earth":p$(3)="mars":p$(4)="jupiter" 6 p$(5)="saturn":p$(6)="uranus":p$(7)="neptune":p$(8)="pluto":p$(9)="unknown" 7 rem planet colors 8 pc(0)=1:pc(1)=8:pc(2)=6:pc(3)=2:pc(4)=8:pc(5)=11 9 pc(6)=5:pc(7)=14:pc(8)=12:pc(9)=13 10 n=.:dim s(1+n,2):rem init planets xyz 15 pokev+21,1:poke2040,1:pokev,160+16:pokev+1,100+40:rem enable 1 sprite 16 pokev+39,1:sp=15360:rem set color 17 print"{home}{light green}this is a journey":print"from the sun" 18 print"speed of light x 10" 19 forq=.to12:poke2040,240+q:forx=.to62:reada:pokesp,a:sp=sp+1:next:sp=sp+1:next 20 forx=.ton:gosub90:next:x=rnd(-ti):rem init all stars 30 poke646,pc(p):print"{home}approaching planet ":?p$(p)" ":pokev+39,pc(p) 33 forx=.ton 37 s(x,2)=s(x,2)-.042:rem move star 38 if s(x,2)<.4thengosub90:p=p+1:ifp>9thenp=9:pc(9)=1+rnd(1)*14:rem reset star 42 xp=172+(s(x,0)/s(x,2)) 43 poke v,xpand255:pokev+16,xp/256:pokev+1,139+(s(x,1)/s(x,2))and255 44 poke2040,240+s(x,2) 45 next:goto30 89 rem set star 90 s(x,0)=50-int(rnd(1)*100):s(x,1)=25-int(rnd(1)*50):s(x,2)=13:return 100 end 1000 REM sp1 1010 DATA 255,255,255,255,255,255,255,255 1020 DATA 255,255,255,255,255,255,255,255 1030 DATA 255,255,255,255,255,255,255,255 1040 DATA 255,255,255,255,255,255,255,255 1050 DATA 255,255,255,255,255,255,255,255 1060 DATA 255,255,255,255,255,255,255,255 1070 DATA 255,255,255,255,255,255,255,255 1080 DATA 255,255,255,255,255,255,255 1090 REM sp2 1100 DATA 0,0,0,127,255,254,127,255 1110 DATA 254,127,255,254,127,255,254,127 1120 DATA 255,254,127,255,254,127,255,254 1130 DATA 127,255,254,127,255,254,127,255 1140 DATA 254,127,255,254,127,255,254,127 1150 DATA 255,254,127,255,254,127,255,254 1160 DATA 127,255,254,127,255,254,127,255 1170 DATA 254,127,255,254,0,0,0 1180 REM sp3 1190 DATA 0,0,0,0,0,0,63,255 1200 DATA 252,63,255,252,63,255,252,63 1210 DATA 255,252,63,255,252,63,255,252 1220 DATA 63,255,252,63,255,252,63,255 1230 DATA 252,63,255,252,63,255,252,63 1240 DATA 255,252,63,255,252,63,255,252 1250 DATA 63,255,252,63,255,252,63,255 1260 DATA 252,0,0,0,0,0,0 1270 REM sp4 1280 DATA 0,0,0,0,0,0,0,0 1290 DATA 0,31,255,248,31,255,248,31 1300 DATA 255,248,31,255,248,31,255,248 1310 DATA 31,255,248,31,255,248,31,255 1320 DATA 248,31,255,248,31,255,248,31 1330 DATA 255,248,31,255,248,31,255,248 1340 DATA 31,255,248,31,255,248,0,0 1350 DATA 0,0,0,0,0,0,0 1360 REM sp5 1370 DATA 0,0,0,0,0,0,0,0 1380 DATA 0,0,0,0,15,255,240,15 1390 DATA 255,240,15,255,240,15,255,240 1400 DATA 15,255,240,15,255,240,15,255 1410 DATA 240,15,255,240,15,255,240,15 1420 DATA 255,240,15,255,240,15,255,240 1430 DATA 15,255,240,0,0,0,0,0 1440 DATA 0,0,0,0,0,0,0 1450 REM sp6 1460 DATA 0,0,0,0,0,0,0,0 1470 DATA 0,0,0,0,0,0,0,7 1480 DATA 255,224,7,255,224,7,255,224 1490 DATA 7,255,224,7,255,224,7,255 1500 DATA 224,7,255,224,7,255,224,7 1510 DATA 255,224,7,255,224,7,255,224 1520 DATA 0,0,0,0,0,0,0,0 1530 DATA 0,0,0,0,0,0,0 1540 REM sp7 1550 DATA 0,0,0,0,0,0,0,0 1560 DATA 0,0,0,0,0,0,0,0 1570 DATA 0,0,3,255,192,3,255,192 1580 DATA 3,255,192,3,255,192,3,255 1590 DATA 192,3,255,192,3,255,192,3 1600 DATA 255,192,3,255,192,0,0,0 1610 DATA 0,0,0,0,0,0,0,0 1620 DATA 0,0,0,0,0,0,0 1630 REM sp8 1640 DATA 0,0,0,0,0,0,0,0 1650 DATA 0,0,0,0,0,0,0,0 1660 DATA 0,0,0,0,0,1,255,128 1670 DATA 1,255,128,1,255,128,1,255 1680 DATA 128,1,255,128,1,255,128,1 1690 DATA 255,128,0,0,0,0,0,0 1700 DATA 0,0,0,0,0,0,0,0 1710 DATA 0,0,0,0,0,0,0 1720 REM sp9 1730 DATA 0,0,0,0,0,0,0,0 1740 DATA 0,0,0,0,0,0,0,0 1750 DATA 0,0,0,0,0,0,0,0 1760 DATA 0,255,0,0,255,0,0,255 1770 DATA 0,0,255,0,0,255,0,0 1780 DATA 0,0,0,0,0,0,0,0 1790 DATA 0,0,0,0,0,0,0,0 1800 DATA 0,0,0,0,0,0,0 1810 REM sp10 1820 DATA 0,0,0,0,0,0,0,0 1830 DATA 0,0,0,0,0,0,0,0 1840 DATA 0,0,0,0,0,0,0,0 1850 DATA 0,0,0,0,126,0,0,126 1860 DATA 0,0,126,0,0,0,0,0 1870 DATA 0,0,0,0,0,0,0,0 1880 DATA 0,0,0,0,0,0,0,0 1890 DATA 0,0,0,0,0,0,0 1900 REM sp11 1910 DATA 0,0,0,0,0,0,0,0 1920 DATA 0,0,0,0,0,0,0,0 1930 DATA 0,0,0,0,0,0,0,0 1940 DATA 0,0,0,0,60,0,0,60 1950 DATA 0,0,60,0,0,0,0,0 1960 DATA 0,0,0,0,0,0,0,0 1970 DATA 0,0,0,0,0,0,0,0 1980 DATA 0,0,0,0,0,0,0 1990 REM sp12 2000 DATA 0,0,0,0,0,0,0,0 2010 DATA 0,0,0,0,0,0,0,0 2020 DATA 0,0,0,0,0,0,0,0 2030 DATA 0,0,0,0,0,0,0,24 2040 DATA 0,0,24,0,0,0,0,0 2050 DATA 0,0,0,0,0,0,0,0 2060 DATA 0,0,0,0,0,0,0,0 2070 DATA 0,0,0,0,0,0,0 2080 REM sp13 2090 DATA 0,0,0,0,0,0,0,0 2100 DATA 0,0,0,0,0,0,0,0 2110 DATA 0,0,0,0,0,0,0,0 2120 DATA 0,0,0,0,0,0,0,0 2130 DATA 0,0,8,0,0,0,0,0 2140 DATA 0,0,0,0,0,0,0,0 2150 DATA 0,0,0,0,0,0,0,0 2160 DATA 0,0,0,0,0,0,0
So #veilidchat and @VeilidNetwork server received big updates, and the #velidchat 0.4.8 finally hit the Android platform and I've been playing around with it this morning.
Chief among the updates for me is that hitting the back button no longer makes the app crash! It's still a bit slow due to the lack of node density, but the chat interface has been reworked slightly and it seems to be more stable and reliable.
I'm still having some trouble connecting with folks that seem to be further away from me, so I don't know what that means, but the app is slowly getting to be more solid and it's been fun watching it grow.
If you haven't updated it in a while, give it a go and give it a try! The more people that use it (and run veilid-server nodes!) the better it will get!
Bawuypawuy
â„— 2025 Drifting Clouds
Released on: 2025-06-06
Producer, Engineer: Zac Terry
Programmer: Terry Guyula
Mixing Engineer: mike katz
Composer, Lyricist: Terry Guyula