Itch.io is currently offline due to a ‘trash AI-powered’ phishing report https://bsky.app/profile/itch.io/post/3lcu6h465bs2n It seems back for now. But, this tells us how rubbish and gutter level are AI services causing both environment and other issues. More from press https://www.theverge.com/2024/12/9/24316882/itch-io-offline-domain-registration-funko-report
WTF. The indie game website itch.io site has been taken down by #Funko because of some bogus #AI brand protection report. This could happen to anyone. AI is literally destroying peoples income.
https://www.videogameschronicle.com/news/the-entire-itch-io-site-has-been-taken-down-by-funko/
#Funkopops #itchio #gaming #gamingNews #indiegame #IndieGameDev
“Amazon appropriates up to 40% of the price of a product sold on its platform. That leaves next to no surplus for the seller to reinvest. And when you have so much rent being siphoned out of the economy, out of the circular flow of income, then the capitalist sector is starved and increasingly subordinate to the cloud rent sector.”
https://newleftreview.org/sidecar/posts/quantity-to-quality
China is such a huge car market that it makes the rest of the world looks small. About 23 million cars will be sold in China in 2024, with battery EV sales of over 6 million and plug-in hybrid EV sales of almost 5 million. Car sales in the US will come to about 16 million. Irish new car sales will be about 120,000, of which about 17,000 are battery EVs and 13,000 are plug-in hybrids.
https://www.rte.ie/brainstorm/2024/1209/1485393-china-electric-cars-ireland-price-batteries-tariffs/
more info on ycombinator https://news.ycombinator.com/item?id=42364033
![I'm the one running itch.io, so here's some more context for you:
From what I can tell, some person made a fan page for an existing Funko Pop video game (Funko Fusion), with links to the official site and screenshots of the game. The BrandShield software is probably instructed to eradicate all "unauthorized" use of their trademark, so they sent reports independently to our host and registrar claiming there was "fraud and phishing" going on, likely to cause escalation instead of doing the expected DMCA/cease-and-desist. Because of this, I honestly think they're the malicious actor in all of this. Their website, if you care: https://www.brandshield.com/
About 5 or 6 days ago, I received these reports on our host (Linode) and from our registrar (iwantmyname). I expressed my disappointment in my responses to both of them but told them I had removed the page and disabled the account. Linode confirmed and closed the case. iwantmyname never responded. This evening, I got a downtime alert, and while debugging, I noticed that the domain status had been set to "serverHold" on iwantmyname's domain panel. We have no other abuse reports from iwantmyname other than this one. I'm assuming no one on their end "closed" the ticket, so it went into an automatic system to disable the domain after some number of days.
I've been trying to get in touch with them via their abuse and support emails, but no response likely due to the time of day, so I decided to "escalate" the issue I'm the one running itch.io, so here's some more context for you:
From what I can tell, some person made a fan page for an existing Funko Pop video game (Funko Fusion), with links to the official site and screenshots of the game. The BrandShield software is probably instructed to eradicate all "unauthorized" use of their trademark, so they sent reports independently to our host and registrar claiming there was "fraud and phishing" going on, likely to cause escalation instead of doing the expected DMCA/cease-and-desist. Because of this, I honestly think they're the malicious actor in all of this. Their website, if you care: https://www.brandshield.com/
About 5 or 6 days ago, I received these reports on our host (Linode) and from our registrar (iwantmyname). I expressed my disappointment in my responses to both of them but told them I had removed the page and disabled the account. Linode confirmed and closed the case. iwantmyname never responded. This evening, I got a downtime alert, and while debugging, I noticed that the domain status had been set to "serverHold" on iwantmyname's domain panel. We have no other abuse reports from iwantmyname other than this one. I'm assuming no one on their end "closed" the ticket, so it went into an automatic system to disable the domain after some number of days.
I've been trying to get in touch with them via their abuse and support emails, but no response likely due to the time of day, so I decided to "escalate" the issue](https://cdn.masto.host/mastodongamedevplace/media_attachments/files/113/622/109/839/864/114/original/55f92d0027387ee3.png)
With all the anti-BASIC rhetoric I've seen tonight, for some bizarre reason, I'm kind of motivated to say fuck you all and write a BASIC compiler for VM/OS, and use it going forward to write most, if not all, of my apps for it.
PRINT MID$(FINGERS$,2,1)
@jaredj @nytpu @vidak Although it didn't have the instruction, you could get the same effect with the RDY line. This trick was used in the Atari 2600, to synchronize against the horizontal sync pulse. You'd load from a special memory-mapped register, which would cause RDY to drop, this halting the processor, until HSYNC happened. (Don't use stores, because the NMOS 6502 doesn't respect RDY during stores!)
The WAI instruction in the 65C02 does the same thing: it just pulls RDY low until IRQ or NMI are asserted. 😏
Remember that #Acorn #Archimedes games I was trying to hunt down a while back?
https://mastodon.social/@ghalfacree/113533616652282871
I (and others) searched *everywhere* - the Archimedes Archive, fan pages, every issue of Acorn User and similar that the Internet Archive has available, even PD library listings. Came up blank.
Well, my father-in-law has come up trumps... not only finding the name of the game *but the game itself*. Including documentation and the shipping packaging.
plans are coming together for the next #fennelconf on the 28th: https://conf.fennel-lang.org/2024
but there's still room on the schedule! if you've got a fun or interesting project written in #fennel, you can take a 10-15 minute slot to demo it to the community, or a 30 minute slot if you have more to say
it's always very chill; you don't need a lot of preparation, and we specifically recommend against making slides
https://johnearnest.github.io/chip8Archive/
been thinking about fantasy computers and virtual machines
the chip-8 is inspiring to me
been thinking about fantasy computers and virtual machines
i am not as proficient in C as i am in lisp, so i find the quick uxn emulator code on the wiki difficult to understand
if i was gonna write a lil virtual machine, i would adapt this:
https://github.com/kingcons/cl-6502
this would give me all the tools i needed to do it in common lisp
but i wonder--why would i do this? what kind of virtual machine would i write? i am not sure.
Leyendo "A People's History of Computing in the United States" de Joy Lisi Rankin (2018). Gracias a la cita de @teclista en "Las Redes son nuestras".
La intro me deslumbró. Luego sigue bien, aunque con menos intensidad. Una historia alternativa a la de los "hackers californianos, héroes de la revolución digital" del canónico libro de Steven Levy.
Se me ocurre que estaría bien una expo / investigación sobre esta otra historia popular de la computación incluyendo hackers sociales y artistas, hacklabs, linuxeres y software libre varios, wikipedistas, torrents, usuaries insumises, redes libres, otras redes sociales... Sin limitarse a los 60 y 70 en EEUU.
@motorhueso
@ana_valdi
!["A People's History of Computing in the United States", Joy Lisi Rankin (2018) - book cover "A People's History of Computing in the United States", Joy Lisi Rankin (2018) - book cover](https://climatejustice.social/system/media_attachments/files/113/613/216/350/750/801/original/7458460f3f88de32.jpg)