social.solarpunk.au

social.solarpunk.au

vidak | @vidak@social.solarpunk.au

# LOCATION

The unceded, stolen land of the Wadjuk people of the Nyoongar nation. Always was, always will be, Aboriginal land!!

# QUOTATIONS

You are braver than you believe, stronger than you seem, and smarter than you think. ~winnie-the-pooh

TITLE: Black Hole (1982)
AUTHOR: Neil Eckersley
PLATFORM: VIC-20 (3K expansion)

game screenshot magazine p1 magazine p2

TITLE: Astro-transporter (1983)
AUTHOR: Benedict Mccarty
PLATFORM: VIC-20 (unexpanded)

game screenshot magazine listing page 2 magazine listing page 1

TITLE: Asteroids (1983)
AUTHOR: C Duncan
PLATFORM: VIC-20 (unexpanded)

game screenshot magazine listing page 1

TITLE: Alpha Fighter (1983)
AUTHOR: A Petts
PLATFORM: VIC-20 (3K expansion)

game screenshot magazine listing page 1 magazine listing page 2

TITLE: Alien Destroyer (1983)
AUTHOR: Peter Bartley
PLATFORM: VIC-20 (unexpanded)

game screenshot magazine listing page 1 magazine listing page 2

TITLE: Alien Attack (198X)
AUTHOR: Jeff Naylor
PLATFORM: ZX81 (1K)

game screenshot listing page 1 listing page 2

TITLE: Airfox (1986)
AUTHOR: Alan Brack
PLATFORM: VIC-20 (unexpanded)

TITLE: Abandon Earth (1983)
AUTHOR: Mark Manns
PLATFORM: VIC-20 (unexpanded)

game screenshot listing page 1 listing page 2

please find attached the results of my research into BASIC type-in listings

every program on this list has an associated:

  • tape or floppy image
  • a UTF-8 text file listing its code
  • scans of the magazine listing
  • a screenshot

did i say this already?

i have some really nice BASIC type-in listings now, and i'm going to record some videos explaining how they work!

gonna go with a 6502 + 6847 build to begin with.

32 column text mode is not as much as i am used to on the commodore 64, but i figure it is best to go with something simpler to refamiliarise myself with electronics.

the vic-20 and commodore 64 are what i know best, and their VIC- chips are, on reflection, just superb.

i want, ultimately, to be able to be able to make a kind of 'dream' 8 bit system for myself, i hope by making this first lil puter i will begin that process.

64 core monster, half a TB of RAM, NVME disks…. And takes 20 minutes to compile ( — I like you but you’re slow!)

Having implemented Eliza 1.5 times, I am convinced: being a Rogerian therapist was a glass ceiling for it. Eliza's engine was simple regex-like tree rewriting. Which is a lot, but not enough. Not enough for "Mathematician" script Weisenbaum envisioned, for example—there's no math engine in Eliza.

Though it's fun to see the parallels between Modal and Eliza.

bob the builder says:

capitalism
can we fix it? 

no. it's fucked.

Honestly just making it do The Incredible Machine puzzles would be hilarious

Many of the tools that we thought we could rely on broke down, whether it is Apple products, or software that require subscription services, DRM, etc. As an artist you spend time developping a skill, you become a Photoshop illustrator. When your connection to the internet fails and that the software locks up, that skill that you thought was yours was actually entirely owned by someone, and can be taken away.

This is a blog post based on a transcript of a talk Devine gave at Handmade Seattle on November 26th 2022.

https://100r.co/site/weathering_software_winter.html

True? True

A humorous image showing "THE CREATIVE PROCESS" as a numbered list of 6 stages: 1. THIS IS AWESOME, 2. THIS IS TRICKY, 3. THIS SUCKS, 4. I SUCK, 5. THIS MIGHT BE OK, 6. THIS IS AWESOME. The text appears in white letters on a black background, styled to look like a projection or display screen.

Greenspun's tenth rule of programming is an aphorism in computer programming and especially programming language circles that states:

Any sufficiently complicated C or Fortran program contains an ad hoc, informally-specified, bug-ridden, slow implementation of half of Common Lisp.

https://en.wikipedia.org/wiki/Greenspun%27s_tenth_rule

"Scheme on WebAssembly: It is happening!", a Scheme Workshop keynote by @wingo, is now up on YouTube! it's a great watch!

https://www.youtube.com/watch?v=d2t4ohikLa4

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