BASIC tamagotchi devlog
it's gotten to the point where i cannot write a mini game without having some general concept first of what the structure of the program should look like in BASIC
so, here we go. time to start drafting the tamagotchi in BASIC.
i will have a look at what the most common BASIC-enabled pocket calculator is, because i want this to be able to run on them. there is a facebook group full of people who would be very interested to have a virtual pet on their device.
laying down the code is going to be easy, and i imagine the thing will all fit into one .BAS file.
these are the mini games i'm going to draft for the tamagotchi:
- bump
tap buttons to avoid obstacles.
- flag
remember a sequence of flags.
- heading
control the tamagotchi to head a ball.
- memory
memorise and repeat button presses.
- sprint
control the tamagotchi to run and collect items.
- higher or lower
guess if next number is higher or lower.
- piano
tap buttons to play musical notes.
- balloon
pop balloons by pressing buttons.
- apple
catch apples in a basket.
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